SuperCollider



  1. Supercollider Online Subtitrat
  2. Supercollider Switzerland
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  4. Supercollider Download
  5. Supercollider Movie
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Discerning science since 2006. Representatives from Brazil’s scientific community and government will head to Antarctica this month to inaugurate its new Comandante Ferraz Research Station, which houses laboratories, operational support and living quarters. The Superconducting Super Collider (SSC) that would have graced the rolling prairies of Texas would have boasted energy 20 times larger than any accelerator ever constructed and might have been. Supercollider is a 5 Mana Cost Epic Warrior Weapon card from the The Boomsday Project set! After you attack a minion, force it to attack one of its neighbors. Flavor Text Boom's Second Law of Motion: HIT IT VERY HARD! The Higgs boson, a particle that has shaped the theories of modern particle physics, was discovered at a super collider in Geneva. It was a hugely significant moment for Big Science, one that.

The SuperCollider programming language (sclang. The SuperCollider programming language is a dynamically typed, garbage-collected, single-inheritance object-oriented and functional language similar to Smalltalk, with a syntax similar to Lisp or the C programming language. Its architecture strikes a balance between the needs of realtime.

SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It is free and open source software available for Windows, macOS, and Linux.

SuperCollider features three major components:

  • scsynth, a real-time audio server, forms the core of the platform. It features 400+ unit generators (“UGens”) for analysis, synthesis, and processing. Its granularity allows the fluid combination of many known and unknown audio techniques, moving between additive and subtractive synthesis, FM, granular synthesis, FFT, and physical modeling. You can write your own UGens in C++, and users have already contributed several hundred more to the sc3-plugins repository.

  • sclang, an interpreted programming language. It is focused on sound, but not limited to any specific domain. sclang controls scsynth via Open Sound Control. You can use it for algorithmic composition and sequencing, finding new sound synthesis methods, connecting your app to external hardware including MIDI controllers, network music, writing GUIs and visual displays, or for your daily programming experiments. It has a stock of user-contributed extensions called Quarks.

  • scide is an editor for sclang with an integrated help system.

Supercollider Online Subtitrat

SuperCollider was developed by James McCartney and originally released in 1996. In 2002, he generously released it as free software under the GNU General Public License. It is now maintained and developed by an active and enthusiastic community.

Examples

Features

Language - sclang

  • Single inheritance object-oriented and functional language
  • Similar to Smalltalk or Ruby with syntax similar to C or Javascript
  • Dynamically typed
  • Constant time message lookup and real-time garbage collection
  • Functions as first-class objects
  • Closures are lexical, and scope is both lexical and dynamic
  • Coroutines
  • List comprehensions
  • Partial application (explicit currying)
  • Tail call optimization
  • Class extensions
  • Embedded subsystems for composing patterns and signal graphs
  • Quarks package manager for code sharing
  • Interactive programming and Live Coding

Server - scsynth

  • High quality accurate and efficient audio engine
  • Fully adjustable sample rate (192k+) and block size
  • 32-bit float signal chain
  • Sampling buffers use 64-bit float
  • Fast and fluid control rate modulation
  • Communicates via Open Sound Control - TCP/UDP network communication
  • Simple ANSI C plugin API
  • Hundreds more community contributed UGens
  • Supports any number of input and output channels, ideal for large multichannel setups
  • Multi-processor support using the Supernova server implementation

IDE / Application

  • Qt-based cross-platform Integrated Development Environment
  • REPL for “select and call” interactive programming
  • Qt powered GUI framework for building rich interfaces

External Systems

Download

SuperCollider

Mac

Current Version

  • . 3.11.2 - signed, notarized (macOS 10.13-10.15) (sn*)
  • . 3.11.2 - legacy (macOS 10.10-10.12) (sn*)
  • . 3.11.2+BigSur.aed25fa - signed, notarized (macOS 11) (sn*)
CAUTION: macOS system volume doesn’t effectively limit audio applications’ maximum volume. Extra care has to be put in working on this platform, especially with headphones, because programs can produce unexpectedly loud sounds regardless of system volume settings, potentially causing ear damage. As a safety measure, we highly recommend to install the SafetyNet quark. See Using Quarks for Quarks installation instruction.

Previous Releases

  • . 3.10.4 - signed (sn*)
  • . 3.10.4 (sn*)

Bleeding Edge

  • . Latest build (sn*)
    This is the latest build of the development branch.

Linux

Current Version

Builds with gcc >= 4.9

Official Linux Packages

Community packages and repositories

  • Fedora (PlanetCCRMA)
  • openSUSE (Open Build Service)

Bleeding Edge

These are the latest builds of the development branch.

Windows

Current Version

  • . 3.11.2, 64-bit
  • . 3.11.2, 32-bit

Supports Windows 7, 8, 10

Previous releases

  • . 3.10.4, 64-bit
  • . 3.10.4, 32-bit
  • . 3.9.3, 64-bit
  • . 3.9.3, 32-bit
  • . 3.8.1, 64-bit
  • . 3.8.0, 32-bit (sn*)
  • . 3.8.0, 32-bit (Sonic Pi build)
  • . 3.7.2 (sn*, Win XP)

Bleeding Edge

These are the latest builds of the development branch.

  • . Latest build (x64) (sn*)
  • . Latest build (x86) (sn*)
Supercollider

*) Builds marked 'sn' include the supernova server.

Contributing

Development of SuperCollider happens on GitHub, and we are grateful to the community for contributing bugfixes and improvements. Before contributing, make sure to review our code of conduct.

You can find information on getting started as a contributor, such as how to propose bugfixes and improvements, how to test your changes, and an overview of our development process, in our contributing guide.

To help you get familiar with our contribution process, we have a list of good first issues of relatively limited scope. This is a great place to get started! You can also ask about good first issues on the mailing list or Slack.

SuperCollider uses a Requests for Comment (RFC) system to propose, design, and discuss ‘big’ changes. Submitting a new RFC or discussing an existing one is a great way to get involved, especially if you are looking for a way to contribute that doesn’t involve writing code or using a terminal. You can learn more at the RFC repository.

Community

Supercollider Switzerland

The community is very active and helpful, the center of activity. Please do drop by.

Developers

Tutorials

Resources

News and announcements

SuperCollider User Survey 2019 Results
SuperCollider 3.10.0
SuperCollider
SuperCollider 3.9.3
SuperCollider 3.9.2
more...

The SuperCollider Book on MIT Press

The SuperCollider Book is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it is a valuable sourcebook both for beginners and for advanced users.

Online

  • Facebook Groups
Quick Facts
Screenshots
Videos

Comments

Comment by Sipder2

For completing 'Hard Mode', you'll receive Irradiated Box of Assorted Parts in addition to normal rewards.
To activate 'Hard Mode', you have to use the Supercollider on every Irradiated Elemental that spawns from the event. The Supercollider requires at least at least 4 completions of Toys For Destruction and the weapon can be picked up from the Rustbolt Armories (or the Workbench on Toys For Destruction days).
If you successfully turn all 20 Irradiated Elemental into Unstable Irradiated Elemental, the final stage will require you to 'Defeat Unstable Irradiated Golem'. Instead of the Neutronium Surge in the last Phase, you'll summon 3 Unstable Irradiated Golem. These are large Red Golems and they aren't much harder and just have more health.
Video guide: https://youtu.be/kpgNgYIfGCg

Comment by qaccy

So far, for 'unknown side effects' I've seen this ability cause a rather significant knockback on the primary target (about 30-40 yards), and I've also seen some sort of water spout proc that seems to instantly kill the target (I don't recall seeing a damage number, only that the target died). Most of the time though, it's just a mediocre AoE ability that hits immediately around your character for around 3-5k damage.
Worth noting though that it's not on the GCD!

Comment by dudu2k

i get a different weapon from the daily, and the daily shows up every other month

Comment by Eillesthis

This is the buff for carrying the weapon (note the duration). The actual ability is here: Supercollider. It does a paltry amount of damage, and I can't see a reason to select it from an Armory platform other than for Reclamation Rig hard mode.
Supercollider
Instant7 sec cooldown
Unleashes devastating damage on nearby targets, with unknown side effects.

Buff

Supercollider
Unleashes devastating damage on nearby targets, with unknown side effects.
12 hours remaining

Spell Details

Duration12 hours
SchoolFire
Mechanicn/a
Dispel typen/a
GCD categoryn/a
CostNone
Range0 yards (Self)
Cast timeInstant
Cooldown7 seconds
GCD0 seconds
EffectApply Aura: Mechanic Abilities (1388)
Flags
  • Cast time is hidden

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Supercollider Movie

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